I’ve been writing for games and nerd culture outlets for over a decade. With that kind of history, I have accumulated a rather dizzying array of documentation. This public portfolio focuses on general outlines and brief excerpts from a selection of recent projects.
More specific examples in many formats are available upon request: quest writing, flavor text, web fiction, area design, voice over, script format dialogue, etc. If you’re considering me for a specific role or want to know my capabilities in a particular style, please contact me directly at LeahKatherineMiller at gmail, and I will be happy to provide a custom-tailored assortment of exactly the kind of documents you seek.
For the generally curious, here are some of the things I’ve worked on.
Comedy and Cultural Commentary
I currently write about pop culture and comics for Fangirl Nation. This essay about how Taylor Swift’s Blank Space provides an interesting insight into modern girl geek culture is a personal favorite.
I also occasionally write about video games and other media on my blog here. This post deconstructing how the the ending to Mass Effect 3 relates to the general tone of the series was the culmination of several years of Mass Effect analysis.
MMO Writing and Design
I love working in shared worlds, collaborating with other writers, designers, and artists to create a living experience. The best MMO design is iterative, incorporating player feedback and multidisciplinary system design into a shared world. The links below offer further insight into my three biggest projects.
Tabletop Rules and Modules
The Predatory Duchess is an adventure module for mid-level characters. Included are several excerpts that showcase different kinds of tabletop writing.
The Voyage of the Cinnabar: a test piece I did for Failbetter Games, using their StoryNexus platform and set in their Fallen London and Sunless Sea Universe.